I've added Sega 32X and SVP emulation to ares.
The SVP emulation runs the only game that uses it perfectly well, but the 32X emulation will need quite a long time to mature.
For starters, it really needs a dynamic recompiler and an event priority queue to speed things up. There are also many bugs in the implementation, so compatibility is currently low. The idea is to refine the SH-2 (SH7804) cores for the 32X support, so that in the future, I'll be able to jump into the Sega Saturn with mature and performant SH-2 and 68K cores. But that's rather far off into the future.